Extreme Warfare Help
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                 Welcome to the EWD Help File. By reading through this HTML document you should be able to find everything you need to know about the simulator-game, and how to get the best out of it.

STARTING THE SOFTWARE

                 You should run "ewd.exe" to start the game. You should already have unzipped everything from the file you downloaded into the same directory. If the game does not run, please consult section 11

"SMART" TERMS

                 Wrestling has developed a language of it's own, particularly with the massive impact of the Internet. Some "insider" terms have become commonly used, and non-wrestling fans may not know some of these. Therefore, below is a quick guide to some of the more commonly used terms to help you understand this document.

Face : This is a "good guy" wrestler, the wrestler the fans cheer for.
Heel : This is a "bad guy" wrestler, the wrestler the fans boo.
Tweener : This is a wrestler who is not clearly defined as a face or a heel.
Heat \ Over : This is how much a crowd reacts to a wrestler. A face will have good heat if the fans go wild every time he appears, cheering him on. A heel will have good heat if the fans despise him and want to see him get beaten up. A wrestler who has good heat is described as being "over". A wrestler with little heat is "not over".
Push : This is how much a wrestler is being made to look good to the fans. A wrestler with a good push will be winning lots of matches. A wrestler without a push will be losing most matches.
Promoter : A promoter is the "boss" who runs the company. He hires and fires the wrestlers, and makes all the business decisions. In EWD you do most of the work that a promoter would do, but the actual promoter is your boss, who has the power to fire you.
Booker : A booker is the person who sets up the matches - he decides who will wrestle against whom, and who will win. In EWD, you are the booker, although you do not actually set who will win each match, this is decided by the computer based on each wrestler's push, a pre-set formula, and some random numbers).
Commissioner : The commissioner is the second most powerful person in the company, at least on-screen, only taking orders from the owner. Generally the commissioner makes matches, and adds stipulations to matches. Nowadays, the commissioner is usually a wrestler who either abuses his power (William Regal) or uses it to give the fans what they want (Mick Foley \ The Cat).
Tap Out : When a wrestler "taps out", he submits to a move. In other words, he gives up to save himself betting hurt any more, and the other wrestler wins.
Run In : A run in is where a wrestler interferes in a match that they are not part of, either to help an ally or to attack an enemy (or both!). If the referee sees a run in, he is likely to disqualify the wrestler who the interference runner was helping. However, referees tend to mysteriously get accidentally knocked down quite a lot, and so miss a lot of run ins.

THE BASICS

The overall aim of the game is to guide your promotion to be the best it can be. At the simplest level, this involves putting on the best shows you can in order to get the public more interested in your federation. As you attract more fans, you will make more money. This will allow you to hire better wrestlers, and improve your shows more, this attracting more fans, and so on. However, you will need to be able to successfully manage your wrestlers, your staff and your finances.
                 Along the way you will encounter many good and bad events, which will be different in each game you play. How you deal with these will be the major factor in how well you do in the game. Some of the good things could include : being offered new TV shows, hiring major names who have left other promotions; having one of your wrestlers improve to the point where you have made a new star; beating your opposition in the TV ratings war. Bad things could happen, like : having star wrestlers leave to join rivals; injuries to wrestlers; losing TV shows due to poor ratings; having wrestlers leave when you cannot pay their wages. There are literally hundreds of different things that can happen during the game, far too many to list in this document. Some happen regularly (like hirings and firings of wrestlers), some not so often (job offers), and some almost never happen (food poisoning epidemics wiping out your active roster). Needless to say - by the end of the first ten years of the game, things will be radically different from when the game started!

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